display/fullscreen
// var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { preload: preload, create: create, update: update, render: render });
var game = new Phaser.Game(320, 241, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update, render: render });
function preload() {
game.load.image('dragon', 'assets/pics/cougar_dragonsun.png');
game.load.image('star', 'assets/pics/monika_krawinkel-amberstar_title.png');
game.load.image('nanoha', 'assets/pics/nanoha_taiken_pink.png');
}
function create() {
// game.add.image(0, 0, 'star');
var i = game.add.image(game.world.centerX, game.world.centerY, 'nanoha');
i.anchor.set(0.5);
// var sprite = game.add.sprite(game.world.centerX, game.world.centerY, 'dragon');
// sprite.anchor.set(0.5);
game.stage.backgroundColor = '#4d4d4d';
// Stretch to fill
game.scale.fullScreenScaleMode = Phaser.ScaleManager.EXACT_FIT;
// Keep original size
// game.scale.fullScreenScaleMode = Phaser.ScaleManager.NO_SCALE;
// Maintain aspect ratio
// game.scale.fullScreenScaleMode = Phaser.ScaleManager.SHOW_ALL;
game.input.onDown.add(gofull, this);
}
function gofull() {
if (game.scale.isFullScreen)
{
game.scale.stopFullScreen();
}
else
{
game.scale.startFullScreen(false);
}
}
function update() {
}
function render () {
// game.debug.text('Click / Tap to go fullscreen', 270, 16);
// game.debug.text('Click / Tap to go fullscreen', 0, 16);
game.debug.inputInfo(32, 32);
// game.debug.pointer(game.input.activePointer);
}