var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { preload: preload, create: create });
function preload() {
game.load.image('hotdog', 'assets/sprites/hotdog.png');
}
function create() {
// You can set the background color of your game in the following ways:
game.stage.backgroundColor = "#4488AA";
// game.stage.backgroundColor = 0x4488aa;
// game.stage.backgroundColor = 'rgb(68, 136, 170)';
// game.stage.backgroundColor = 'rgba(68, 136, 170, 0.5)';
game.add.image(game.world.centerX, game.world.centerY, 'hotdog').anchor.set(0.5);
// Click for a new background color
game.input.onDown.add(changeColor, this);
}
function changeColor() {
var c = Phaser.Color.getRandomColor(50, 255, 255);
game.stage.backgroundColor = c;
game.fd.record(4);
}