display/graphics child

 var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create });

function preload() {

    game.load.image('atari', 'assets/demoscene/atari.png');

}

function create() {

    var graphics = game.add.graphics(260, 260);

    graphics.beginFill(0x027a71);
    graphics.lineStyle(4, 0x02fdeb, 1);
    
    graphics.moveTo(0, 0);
    graphics.lineTo(250, 0);
    graphics.lineTo(250, 200);
    graphics.lineTo(125, 100);
    graphics.lineTo(0, 200);
    graphics.lineTo(0, 0);
    graphics.endFill();
    
    var sprite = game.make.sprite(32, -48, 'atari');

    graphics.addChild(sprite);

}