filters/plasma
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update });
var background;
var filter;
function preload() {
game.load.image('phaser', 'assets/sprites/phaser2.png');
game.load.script('filter', 'https://cdn.rawgit.com/photonstorm/phaser-ce/master/filters/Plasma.js');
}
function create() {
background = game.add.sprite(0, 0);
background.width = 800;
background.height = 600;
filter = game.add.filter('Plasma', 800, 600);
// You have the following values to play with (defaults shown below):
// filter.size = 0.03;
// filter.redShift = 0.5;
// filter.greenShift = 0.5;
// filter.blueShift = 0.9;
background.filters = [filter];
var logo = game.add.sprite(game.world.centerX, game.world.centerY, 'phaser');
logo.anchor.setTo(0.5, 0.5);
}
function update() {
filter.update();
// Uncomment for coolness :)
// filter.blueShift -= 0.001;
}