var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { create: create, render: render });
var circle;
function create() {
circle = new Phaser.Circle(game.world.centerX, 100,64);
}
function render () {
game.debug.geom(circle,'#cfffff');
game.debug.text('Diameter : '+circle.diameter,50,200);
game.debug.text('Circumference : '+circle.circumference(),50,230);
}