var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { preload: preload, create: create });
function preload() {
game.load.atlas('seacreatures', 'assets/sprites/seacreatures_json.png', 'assets/sprites/seacreatures_json.json');
}
function create() {
// This is just a visual debug grid, it's not needed for the actual Group.align to work
game.add.sprite(0, 0, game.create.grid('grid', 160 * 5, 160 * 3, 160, 160, 'rgba(0, 250, 0, 1)'));
var group = game.add.group();
group.createMultiple(5, 'seacreatures', ['blueJellyfish0000', 'crab10000', 'flyingFish0000'], true);
// Try changing the position constant to see the difference:
group.align(5, 3, 160, 160, Phaser.CENTER);
// group.align(5, 3, 160, 160, Phaser.TOP_RIGHT);
// group.align(5, 3, 160, 160, Phaser.BOTTOM_LEFT);
}