var game =newPhaser.Game(800,600, Phaser.CANVAS,'phaser-example',{ preload: preload, create: create });functionpreload(){
game.load.atlas('seacreatures','assets/sprites/seacreatures_json.png','assets/sprites/seacreatures_json.json');}functioncreate(){// This is just a visual debug grid, it's not needed for the actual Group.align to work
game.add.sprite(0,0, game.create.grid('grid',160*5,160*3,160,160,'rgba(0, 250, 0, 1)'));var group = game.add.group();
group.createMultiple(5,'seacreatures',['blueJellyfish0000','crab10000','flyingFish0000'],true);// Try changing the position constant to see the difference:
group.align(5,3,160,160, Phaser.CENTER);// group.align(5, 3, 160, 160, Phaser.TOP_RIGHT);// group.align(5, 3, 160, 160, Phaser.BOTTOM_LEFT);}