input/mouse buttons
var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { preload: preload, create: create, render: render });
function preload() {
game.load.image('mouse', 'assets/sprites/mouse_jim_sachs.png');
}
function create() {
game.stage.backgroundColor = '#943021';
game.add.sprite(0, 100, 'mouse');
game.input.mouse.capture = true;
}
function render() {
game.debug.text("Left Button: " + game.input.activePointer.leftButton.isDown, 300, 132);
game.debug.text("Middle Button: " + game.input.activePointer.middleButton.isDown, 300, 196);
game.debug.text("Right Button: " + game.input.activePointer.rightButton.isDown, 300, 260);
}