loader/asset pack
var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { preload: preload, create: create, render: render });
function preload() {
game.load.pack('level1', 'assets/asset-pack1.json', null, this);
game.load.image('test', 'assets/sprites/ilkke.png');
}
var pic;
var music;
function create() {
game.stage.backgroundColor = '#182d3b';
game.add.image(0, 0, 'starwars');
game.add.image(0, 300, 'spaceship');
game.add.image(700, 360, 'test');
music = game.sound.play('boden');
game.add.bitmapText(380, 150, 'desyrel', 'Bitmap Fonts', 48);
var mummy = game.add.sprite(370, 232, 'mummy');
mummy.animations.add('walk');
mummy.animations.play('walk', 20, true);
}
function render() {
game.debug.soundInfo(music, 370, 32);
if (music.isDecoding)
{
game.debug.text("Decoding MP3 ...", 32, 200);
}
}