var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { preload: preload, create: create });
function preload() {
game.load.image('contra2', 'assets/pics/contra2.png');
}
var contra;
function create() {
// Enable p2 physics
game.physics.startSystem(Phaser.Physics.P2JS);
contra = game.add.sprite(game.world.centerX, game.world.centerY - 200, 'contra2');
// Enable the physics body on this sprite and turn on the visual debugger
game.physics.p2.enable(contra, true);
contra.body.clearShapes();
// You can specify the addition of a new polygon to a body in 3 different ways:
contra.body.addPolygon( {} , 10, 191 , 26, 158 , 25, 186 , 13, 204 );
// contra.body.addPolygon( {} , [ 10, 191 , 26, 158 , 25, 186 , 13, 204 ]);
// contra.body.addPolygon( {} , [ [10, 191] , [26, 158] , [25, 186] , [13, 204] ]);
}