var game =newPhaser.Game(800,600, Phaser.AUTO,'phaser-example',{ preload: preload, create: create });functionpreload(){
game.load.image('alien','assets/sprites/space-baddie.png');}functioncreate(){var emitter = game.add.emitter(game.world.centerX, game.world.centerY,250);
emitter.makeParticles('alien');
emitter.minParticleSpeed.setTo(-300,-300);
emitter.maxParticleSpeed.setTo(300,300);// By setting the min and max rotation to zero, you disable rotation on the particles fully
emitter.minRotation =0;
emitter.maxRotation =0;
emitter.start(false,4000,15);}