text/remove text
var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { create: create });
var text;
function create() {
text = game.add.text(game.world.centerX, game.world.centerY, "- phaser -\nclick to remove", { font: "65px Arial", fill: "#ff0044", align: "center" });
text.anchor.setTo(0.5, 0.5);
game.input.onDown.addOnce(removeText, this);
}
function removeText() {
text.destroy();
}