var game =newPhaser.Game(800,600, Phaser.CANVAS,'phaser-example',{ preload: preload, create: create });var text;functionpreload(){
game.load.image('bg','assets/skies/deepblue.png');}functioncreate(){
game.add.image(0,0,'bg');// You can either set the tab size in the style object:var style ={ font:"20px Courier", fill:"#fff", tabs:132};
text = game.add.text(100,64,"Armor\tSpells\tDamage\tWeapons", style);// Or you can modify the tabs property directly:// text.tabs = 132;var text2 = game.add.text(100,120,"100\tFire\t+50\tAxe\n67\tIce\t+23\tStaff", style);}