tweens/bubbles
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update });
function preload() {
game.load.image('space', 'assets/pics/thalion-rain.png');
game.load.image('ball', 'assets/particles/bubble256.png');
}
var bg;
function create() {
bg = game.add.tileSprite(0, 0, 800, 600, 'space');
var delay = 0;
for (var i = 0; i < 40; i++)
{
var sprite = game.add.sprite(-100 + (game.world.randomX), 600, 'ball');
sprite.scale.set(game.rnd.realInRange(0.1, 0.6));
var speed = game.rnd.between(4000, 6000);
game.add.tween(sprite).to({ y: -256 }, speed, Phaser.Easing.Sinusoidal.InOut, true, delay, 1000, false);
delay += 200;
}
}
function update() {
bg.tilePosition.y += 0.4;
}