wip/asrc-test
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update, render: render });
// var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { preload: preload, create: create, update: update, render: render });
function preload() {
game.load.image('pic', 'assets/pics/dr_death-e605-endpart.png');
}
var sprite1;
var sprite2;
var sprite3;
function create() {
sprite1 = game.add.sprite(0, 0, 'pic');
sprite2 = game.add.sprite(100, 100);
sprite2.addChild(game.make.sprite(0, 0, 'pic'));
sprite3 = game.add.sprite(200, 200, 'pic');
}
function update() {
}
function render() {
}