window.onload=function(){// create an new instance of a pixi stagevar stage =newPIXI.Stage(0x66FF99);// create a renderer instancevar renderer =newPIXI.CanvasRenderer(1280,720);// add the renderer view element to the DOM
document.body.appendChild(renderer.view);requestAnimFrame(animate);// create a texture from an image pathvar texture =PIXI.Texture.fromImage("wip/gt_7.png");for(var i =0; i <900; i++){var bunny =newPIXI.Sprite(texture);
bunny.position.x = Math.random()*1280;
bunny.position.y = Math.random()*720;
stage.addChild(bunny);}functionanimate(){requestAnimFrame(animate);
renderer.render(stage);}}