wip/iworld
// A simple Phaser template
var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { preload: preload, create: create });
function preload(){
game.load.image('guy','http://examples.phaser.io/assets/sprites/phaser-dude.png')
}
var guySprite;
var guyImage;
function create(){
var guys = game.add.group();
guySprite = game.add.sprite(0,0,'guy');
guyImage = game.add.image(0,30,'guy');
guys.x = 150;
guys.y = 150;
guys.add(guySprite);
guys.add(guyImage);
game.input.onDown.add(logIt, this);
}
function logIt() {
// console.log('sprite world',guySprite.world);
// console.log('image world',guyImage.world);
console.log(guySprite.worldTransform);
console.log(guyImage.worldTransform[2]);
}