wip/ninja
var w = window.innerWidth,
h = window.innerHeight;
var game = new Phaser.Game(w, h, Phaser.CANVAS, 'phaser-example', {
preload: preload,
create: create,
update: update,
render: render
});
var sprite;
function preload() {
//game.load.spritesheet('phone', 'assets/images/frames.png', 530, 520);
game.load.atlasJSONHash('target', 'wip/footSol_Top_01.png', 'wip/footSol_Top_01.json');
game.load.image('full', 'wip/footSol_Top_01.png');
game.load.image('test', 'wip/thrustmap.png');
}
function create() {
game.stage.backgroundColor = '#2d2d2d';
// sprite = game.add.sprite(game.world.centerX, game.world.centerY, 'test');
// sprite = game.add.sprite(game.world.centerX, game.world.centerY, 'target', 'footSol_Top_01_birth_08');
// sprite.anchor.set(0.5, 0.5);
var i = game.add.sprite(-1576, -776, 'full');
// var i = game.add.sprite(0, -0, 'full');
i.alpha = 0.3;
sprite = game.add.sprite(0, 0, 'target', 'footSol_Top_01_birth_08');
// sprite.anchor.set(0.5, 0.5);
/*
"footSol_Top_01_birth_08":
{
"frame": {"x":1576,"y":776,"w":150,"h":356},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":179,"y":0,"w":150,"h":356},
"sourceSize": {"w":512,"h":512}
},
*/
console.log(sprite.texture);
// var frames = Phaser.Animation.generateFrameNames('footSol_Top_01_birth_', 0, 8, '', 2);
// sprite.animations.add("spawn", frames, 10, false);
// sprite.animations.play("spawn");
sprite.inputEnabled = true;
sprite.input.pixelPerfectOver = true;
sprite.input.pixelPerfectAlpha = 100;
sprite.input.useHandCursor = true;
}
function update() {}
function render() {
game.debug.spriteInputInfo(sprite, 32, 500);
game.debug.text(sprite.input._dx, 600, 32);
game.debug.text(sprite.input._dy, 600, 64);
}