var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update, render: render });
function preload() {
game.load.image('pic', 'assets/pics/backscroll.png');
}
var text;
function create() {
game.stage.setBackgroundColor(0x2d2d2d);
text = game.add.text(game.world.centerX, game.world.centerY, "- phaser -\nwith a sprinkle of\npixi dust");
}
function update() {
}
function render() {
}