wip/text tween
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create });
function preload() {
game.load.image('pic', 'assets/pics/backscroll.png');
}
var text;
var b;
var grd;
function create() {
game.stage.setBackgroundColor(0x2d2d2d);
text = game.add.text(game.world.centerX, game.world.centerY, "- phaser -\nwith a sprinkle of\npixi dust");
text.anchor.set(0.5);
text.font = 'Art of Fighting 2';
// text.font = 'Arial Black';
text.fontSize = 20;
text.fontWeight = 'bold';
// x0, y0 - x1, y1
grd = text.context.createLinearGradient(0, 0, 0, text.canvas.height);
grd.addColorStop(0, '#8ED6FF');
grd.addColorStop(1, '#004CB3');
text.fill = grd;
// text.fill = '#ff0044';
// text.lineSpacing = 16;
text.align = 'center';
text.stroke = '#000000';
text.strokeThickness = 2;
// text.setShadow(5, 5, 'rgba(0,0,0,0.5)', 5);
// text.scale.set(4);
// game.add.tween(text).to({fontSize: 60}, 1000, Phaser.Easing.Linear.None,true);
game.add.tween(text.scale).to({x: 6, y: 6}, 2000, Phaser.Easing.Linear.None,true);
}